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Published October 27, 2007 -
Glendale News Press - Los Angeles
Time
IN THEORY
Churches say Halo to kids
Pastors
and ministers at churches across the country are reportedly using a violent
video game, Halo 3, to reach young congregants.
Ministers have
held Halo nights, in which they use the game to attract youths. If young people
stay to play the game, pastors hope youngsters will also stay for the biblical
message. The first-person shooter game, which is rated M for mature audiences,
depicts a cybernetically enhanced super soldier shooting at alien invaders in a
lethal attempt to save Earth.
Critics, including religious ethicists, say the approach to using the game
for ministry could have a negative effect on children, because it connects the
thrill and arousal with killing. What do you think? Do you agree with this
approach to furthering a ministry?
I definitely have a problem with the violence
aspect of these games.
While correlations to actual violence are always questionable, depending
on whose statistic you follow, at the very least they desensitize us to
violence, suffering and death. And since the church is that place which
should uphold the sanctity of life, these games should not be endorsed
by the church.
But I have a bigger issue with this practice of deceptive marketing.
Whether you use the Halo video or a standard game of basketball to bring
youths (or people) in with the intention of giving them something else,
shows a lack of confidence in your product.
This bait-and-switch practice is used by different businesses to lure
people to their showrooms.
Think of the paid trips to exotic locations, which are given away just
to have us listen to a 90-minute high-pressure sales pitch for a
time-share. Or the one car that is offered below wholesale price and
somehow is always sold before we get to the lot, just to lure us to a
particular dealership. Wouldn’t you think that if these companies
believed that their product had the quality and worth that they purport
they do, they could bring us into their store on merit alone?
I think the same is true for religious groups. When they appeal to these
campaigns to recruit people, it’s a signal that says, “We don’t believe
in our product, so we need to trick you in through the door with
something else.”
Reflecting on Jesus and his call to people, it was a straight-forward
invitation to follow him.
He never sugar-coated the invitation; in fact, just the opposite, “If
any want to become my followers, let them deny themselves and take up
their cross and follow me.” (New Revised Standard Version, Matthew
16:24) Sure, not everyone followed and “. . . because of this many of
his disciples turned back and no longer went about with him.” (John
6:66); nevertheless, he kept his message as the center of his
invitation.
As ministers of the Gospel, we’re commissioned to do the same. Keeping
Christ’s message of love and hope at the center of our invitation is the
greatest call to the faith.
FATHER VAZKEN MOVSESIAN
Armenian Church
Youth Ministries
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In Context (as appeared in print)
War- and killing-themed
video games used as entertainment is a disappointing
indicator of our culture today. Since earliest times,
people have fought and killed to defend their families
and homes. No one thought of this violence as an
after-school or church youth group activity.
In the article “Religious Influence in Society,” L. Ron
Hubbard states, “When religion is not influential in a
society or has ceased to be, the state inherits the
entire burden of public morality, crime and intolerance.
It then must use punishment and police. Yet this is
unsuccessful, as morality, integrity and self-respect
not already inherent in the individual cannot be
enforced with any great success. Only by spiritual
awareness and inculcation of the spiritual value of
these attributes can they come about. . . . When a
culture has fallen totally away from spiritual pursuits
into materialism, one must begin by demonstrating they
are each a soul, not a material animal. From this
realization of their own religious nature individuals
can again come to an awareness of God and become more
themselves.”
I appreciate the relevance being attempted by churches
today to encourage youth to enter the church fold.
Churches, synagogues and temples provide for
participation by all members of the family. And while
there are many paths, Scientologists still believe
churches to be the foundations for a moral society and
through religion, seek to promote ethical action within
our community. Isn’t it really our mission to ensure the
children of today become the ethical, compassionate and
spiritual leaders of tomorrow?
Halos are for the angels promoting peace and
understanding amongst the peoples of Earth, not for
killing thrills.
CATHERINE EMRANI
Volunteer Minister
Glendale Church of Scientology
Perhaps I should start out by saying that the last video
game I played was Pong in the 1980s, and that was when
the Atari company was still in business. So I personally
am not drawn to video games, nor can I understand their
popularity. But that’s not the issue; the issue, it
seems to me, is this: Do the ends justify the means? I
would vote no. If we want young males to flock to
church, how about a live peep show? If we want young
males to come to church, how about a showing of “Debbie
Does Dallas” in Sunday School?
We pastors have a tough decision to make, and I
personally think about it all the time: Is our first
loyalty to God or to having a large church? It is quite
easy for a minister to slip into the trap of equating a
full church to being faithful to the Living God. Having
a full church is quite ego-satisfying to this preacher —
but is that what the Lord is asking of me?
We all want to reach the youth because churches full of
young people mean (probably) the survival of the church,
and none of us wants to have a church die or close on
his/her watch. But what does God want? I don’t claim to
know, but I’ll guess the Holy One of Israel (Isaiah’s
term for God) is not on the side of bring ’em in any way
you can, including violent video games.
THE REV. C. L. “SKIP” LINDEMAN
Congregational Church of the Lighted Window United
Church of Christ
La Cańada Flintridge
The issues of fantasy violence related to Halo 3 is not
addressed by any specific Islamic concept or Islamic
religious ruling for Muslims in the U.S. So the general
rule of Islam applies that all things are permissible
unless there is a specific religious-based teaching
calling for a prohibition. So the Halo 3 as a form of
video game entertainment is left to sound scientific
research data and basic common sense of parents and
community leaders as it pertains to Muslim youth.
In isolated cases, Muslim communities are using video
gaming as one means of attracting Muslim youths. It was
reported that an Oakland mosque purchased a video gaming
system 10 years ago as part of its Islamic youth group
activities, and several other Muslim youth groups
currently have incorporated some form of video game
activity as a means to provide a social and
entertainment outlet.
I did not get any reports from the few youth groups I
surveyed in Southern California that Halo 3 was
specifically used as part of a Muslim youth program. One
likely pragmatic factor was that Halo 3 was released
during the month of Ramadan this year. Ramadan in the
Muslim community is a time of increased spiritual
activity like extra Koran reading and additional prayers
for adults and youth alike.
Although the release of Halo 3 during Ramadan this year
did affect several Muslim families with gaming
enthusiasts, mine included, on a personal level. The
release of Halo 3 and its use to attract Muslim youths
to mosques is simply a non-factor so far, but this may
change as the effects of the 2007 Ramadan season wear
off.
LEVENT AKBARUT
Islamic Congregation of La Cańada Flintridge
It’s interesting that
something called Halo, stereotypically associated with
light encircling an angel’s head, would be considered
controversial for use in churches. I wonder if anyone
would object if, instead of humans fighting aliens, this
game had the heavenly hosts fighting demonic hordes.
Battle is as old as the Bible, but while Christianity is
never to be advanced through force, it is the case that
God’s people have fought in wars, and the spiritual path
is even likened to a military campaign. This, I think,
is the angle being used by ministries attempting to
connect with youth already enamored with Halo.
Everyone relishes tales of heroism, and victory, and it
feeds something within us. Mel Gibson’s “Braveheart”
wouldn’t have been such a blockbuster had it not touched
upon these, and when we were kids, there were no video
games like Halo. Pong was about all, so boys would arm
with toy guns and dirt-clod grenades, and battle for
good in the playground and wood across America.
Accordingly, social scientists denounced this as harmful
and suggested that boys should play with dolls instead.
I once took my boy to a father-son retreat. Saturday
afternoon we engaged in a paintball war. The rule was
that we had to protect each other, and if either was
“bloodied” with a red splat, both were “out.” It was the
most fun I ever had, and it took teamwork and ingenuity,
and it taught some good lessons. This was morally good.
Halo is not about murder, it’s about a war to save
Earth. Christians have been trying to do that for 2,000
years, and while Halo is make-believe, the spiritual
battle rages. Let’s leave it to individual ministries to
sanctify Halo’s use to win that one. Amen?
THE REV. BRYAN GRIEM
Senior Pastor
MontroseCommunity Church.org
I definitely have a problem with the violence aspect of
these games.
While correlations to actual violence are always
questionable, depending on whose statistic you follow,
at the very least they desensitize us to violence,
suffering and death. And since the church is that place
which should uphold the sanctity of life, these games
should not be endorsed by the church.
But I have a bigger issue with this practice of
deceptive marketing. Whether you use the Halo video or a
standard game of basketball to bring youths (or people)
in with the intention of giving them something else,
shows a lack of confidence in your product.
This bait-and-switch practice is used by different
businesses to lure people to their showrooms.
Think of the paid trips to exotic locations, which are
given away just to have us listen to a 90-minute
high-pressure sales pitch for a time-share. Or the one
car that is offered below wholesale price and somehow is
always sold before we get to the lot, just to lure us to
a particular dealership. Wouldn’t you think that if
these companies believed that their product had the
quality and worth that they purport they do, they could
bring us into their store on merit alone?
I think the same is true for religious groups. When they
appeal to these campaigns to recruit people, it’s a
signal that says, “We don’t believe in our product, so
we need to trick you in through the door with something
else.”
Reflecting on Jesus and his call to people, it was a
straight-forward invitation to follow him.
He never sugar-coated the invitation; in fact, just the
opposite, “If any want to become my followers, let them
deny themselves and take up their cross and follow me.”
(New Revised Standard Version, Matthew 16:24) Sure, not
everyone followed and “. . . because of this many of his
disciples turned back and no longer went about with
him.” (John 6:66); nevertheless, he kept his message as
the center of his invitation.
As ministers of the Gospel, we’re commissioned to do the
same. Keeping Christ’s message of love and hope at the
center of our invitation is the greatest call to the
faith.
FATHER VAZKEN MOVSESIAN
Armenian Church
Youth Ministries
The church’s foremost message to the world is the
gospel: Jesus Christ died for our sins and rose again,
and He offers reconciliation to God and eternal life to
every person who receives Him as Lord and Savior. I
agree with the principle of using what is culturally
relevant to reach people with this message, but I’d warn
that entertainment that is relevant to the world is not
always appropriate for believers in Christ.
1 Thessalonians 5:22 encourages us to “abstain from
every form of evil” (New American Standard Bible).
Paul wrote that “it is disgraceful even to speak of the
things which are done by them in secret” (Ephesians
5:12). The violent taking of life is just one form of
evil in our culture, but apparently to some it’s more
acceptable than other evils. Would churches use video
games that include drug abuse, or sexual immorality? If
not, then we shouldn’t promote violent games.
“Do not envy a man of violence, and do not choose any of
his ways,” says Proverbs 3:31. Our goal is to make
followers of Jesus Christ, who is gentle and humble in
heart. He never raised a sword. He never even raised His
voice in the streets. Jesus didn’t kill aliens. He
reconciled to God a people who were alienated from Him.
PASTOR JON BARTA
Valley Baptist Church
Burbank
We’re all aware of how difficult it can be to attract
youth to religion and religious programming; using novel
approaches to appeal to this demographic is an
ever-present challenge for the clergy.
Whether it’s on a television show, at a rock concert or
in a local game room, young people are used to
high-energy entertainment that’s often rife with
violence and other antisocial ingredients. Spiritual
causes can seem to be at a disadvantage in trying to
compete for attention against this plethora of “edgy”
events.
While I can understand the temptation to utilize some of
these same alluring methods to draw people to our houses
of worship, this approach sends a terribly wrong message
to those who we’re trying to influence. It’s one thing
to make our youth events fun and engaging (and to
embrace new technologies to spread the word), but
introducing elements that portray violence or other
negative qualities — even if only briefly and for a
well-meaning purpose — in essence says that such things
are not altogether wrong. Communicating this mixed
message to young people is a bad idea that can lead to
confusion later in life.
Religious organizations have a mandate to try to get
young people spiritually engaged. But we have an equally
important responsibility to shape their impressionable
hearts and minds using only positive methods.
To use any other approach to reach someone who’s in
their critical, formative years is not only ethically
questionable, but may ultimately defeat the positive
purpose we’re trying to achieve.
RABBI SIMCHA BACKMAN
Chabad Jewish Center
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